Gumroad – Displacement Map Setup For Production by Chung Kan

Gumroad – Displacement Map Setup For Production by Chung Kan

Gumroad – Displacement Map Setup For Production by Chung Kan

In this tutorial you will learn how to bake, extract and test render both Ptex and UV based displacement maps. You will also learn cleanup techniques that are used in a professional production environment for removing errors and spikes in both Ptex and UV based displacement maps.

Topics Covered:
Ptex & UV Based 32-bit Displacement Maps
Baking & Extracting Displacement Maps
Displacement Rendering
Ptex & UV Based Displacement Map Cleanup Techniques

Includes:
1 Video File
Zbrush ZTL Tool of the Creature Bust Mesh
Duration: 1hr video MP4 format with audio commentary in English

Website: gumroad.com/l/uSHa

 

www.nitroflare.com/view/515421CA048196A/DICPLACEMAPGMROAD.part2.rar

www.nitroflare.com/view/F3662CEF6C4F267/DICPLACEMAPGMROAD.part5.rar

www.nitroflare.com/view/8B3218D72CB8AA1/DICPLACEMAPGMROAD.part4.rar

www.nitroflare.com/view/8BBC3935D20759C/DICPLACEMAPGMROAD.part3.rar

www.nitroflare.com/view/E7E102277376F3E/DICPLACEMAPGMROAD.part1.rar


Gumroad – Displacement Map Setup For Production by Chung Kan
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